Variable
Static Public
public HideType: HideType[] source
import {HideType} from './vgui/50-hud.js'
List of hud hiding behavors. Can be combined using |
- weaponSelection: Hides when player is no longer able to select a weapon (in certain vehicles for example).
- flashlight: Hides if server / map doesn't allow flashlight usage
- all: Don't use this. Has no extra behaviour
- health: Hides when health elements are hidden (command mode)
- playerDead: Hides the hud element when the player is dead
- needSuit: Not unused in Empires
- chat: Hides when chat elements hide
- crosshair: Hides when crosshair hides
- vehicleCrosshair: Hides when vehicle crosshair hides
- inVehicle: Hides when player is in vehicle
- bonusProgress: Unused
- commander: Hide when player is not command mode